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Old Oct 23, 2008, 01:41 PM // 13:41   #21
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i tried it and it was meh really far to easy : /
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Old Oct 23, 2008, 01:42 PM // 13:42   #22
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Originally Posted by Zamochit View Post
Actual players already get the bonus of having access to the overpowered pve only skills remember - that in itself is an incentive to have as many actual players in the party as possible. Heroes obviously cannot access these, in addition you can get the shrine bonuses as players when you have favour. I think this is enough tbh financial rewards especially are not needed.
Oh yea, I forgot about the PVE only skills. But for some reason, it isnt enough to motivate me to Pug.

Lets say, +1% movement bonus per human player in your group, +5% gold bonus per player in your group, +1 armor per player in your group.

These bonuses raise to +10% movement speed, +10 armor, and +50% Gold for a full party of 8 players.

And a similar scaling damage buff up to +10% damage for a full human team.

Hopefully, these buffs to full human teams will allow them to be as good as my full hero teams =D.

Last edited by bhavv; Oct 23, 2008 at 01:49 PM // 13:49..
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Old Oct 23, 2008, 01:47 PM // 13:47   #23
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If a person with two accounts is able to use 6 heroes at once, why is a person with just one account unable to do so? What is anymore gamebreaking, or not technically possible about doing it with one account instead of two?
Of course it could be done. As you point out it is being done today by people with more than one account, and isn't any more game-breaking than a team of seven humans where only one brings PvE skills.

Presumably the real reason ANet doesn't add ability to use 7 heroes is because they want to encourage people to group. It's pretty obvious from what they've said (and the stated design of GW2) that they feel what makes the gaming experience enjoyable is social interaction with other players, so it's reasonable that they wouldn't want to do anything which reduced the social interaction. Like adding 7 heroes.

Personally I don't buy that argument, personally I think people would group or not just like they always have, but I know it's the reason henches have the weak skillbars they do, and I suspect it's the reason we don't already have the ability to use 7 heroes.
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Old Oct 23, 2008, 01:48 PM // 13:48   #24
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No I hear you on the pug thing - but not very many eight man teams are pugs anymore, its all friends or guild groups. I do not know anyone, especially since UB died (and thank god it did) that would take a pug over a hero.
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Old Oct 23, 2008, 01:50 PM // 13:50   #25
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No I hear you on the pug thing - but not very many eight man teams are pugs anymore, its all friends or guild groups. I do not know anyone, especially since UB died (and thank god it did) that would take a pug over a hero.
Yea, the idea was to encourage pugging some more, but I know that hardly anyone does it anymore. Yet more reasons to make the solo game more fun and enjoyable.

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Originally Posted by Rothan Celt View Post
i tried it and it was meh really far to easy : /
If you find it too easy, then make it challenging by gimping yourself. Make a full party with no elite skills, or skills only from one campaign, or even try and make a group with only 5 skills on each bar. The possibilities are endless, you can make the game as fun and challenging as you want with full party customisation.
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Old Oct 23, 2008, 01:51 PM // 13:51   #26
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The only reason I bought a GW trilogy as a second playing account was to bring some of the challenge back. On my main account, I have 100% skill unlock, which kind of removed most of the challenge. I could get my favored skills right away, and run through the game with any new character. With the new account, I am forced to actually play through using less than optimal skills, and found that there are some skills I had forgotten about that are well worth using. To me, this makes playing worthwhile all over again.

I still play my main account, but mostly when someone needs help or if I want to work on titles. Starting all over again from scratch has made the game fun, and frustating, all over again.
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Old Oct 23, 2008, 01:54 PM // 13:54   #27
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I still play my main account, but mostly when someone needs help or if I want to work on titles. Starting all over again from scratch has made the game fun, and frustating, all over again.
I never really looked at it this way. Starting all over again like you explain could be fun for some, but I couldnt enjoy playing eveything over again when I have already done it several times over on my current account.

If the price goes cheap on the trilogy in the future, I may very well pick one up then and give it a go.

Meh, trials arent allowed anymore for the trillogy so I cant try a second account for free.

Last edited by bhavv; Oct 23, 2008 at 02:01 PM // 14:01..
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Old Oct 23, 2008, 02:02 PM // 14:02   #28
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I wouldn't. Waste of money to make an already very easy game easier.
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Old Oct 23, 2008, 02:05 PM // 14:05   #29
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I have a prophecies only account that I play for fun when I fancy a challenge - useless hench - no heroes - collecters armour - the worst pugs you will find anywhere and Cleave as my only elite

Now thats oldschool
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Old Oct 23, 2008, 02:22 PM // 14:22   #30
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After vanquishing hero/hench because im too lazy to wait for real people,id love to be able to finish my last few with 7 heroes.It wouldnt be that hard for them to do either,oh well,we wont see it happen.
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Old Oct 23, 2008, 02:25 PM // 14:25   #31
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I actually bought a second full account a while back, it was only $80 USD off amazon.com. It included Proph GotY, Factions, NF, EotN, BMP, and quite a few trial codes for GW/CoH/CoV/LineageII. And I don't regret it. I get a ton more storage, and double the z-keys every month. Both accounts have an A/E perma so I can run either account pretty much anywhere. And I get double the gold/chest opens/drops during vanquishes (1/4 of the gold/drops instead of 1/8, plus two gold/exp rewards after a vanquish), and if I'm in the mood to HFFF, I get double faction/gold rewards. Oh and did I mention I can use 6 heroes? Did I forget anything....

So, transferring characters wouldn't make a huge difference for me, and I think it's already stupidly easy with a second account (you just have to find time to get your characters through the games).

Last edited by Hell Raiser; Oct 23, 2008 at 05:46 PM // 17:46..
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Old Oct 23, 2008, 03:11 PM // 15:11   #32
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I wouldn't. Waste of money to make an already very easy game easier.
How would it make the game any easier then 2 people and 6 heroes?

I love playing 2 people and 6 heroes and blasting through everything, it is enjoyable for me.

Double the Z keys also sounds enticing, but I dont want to splash out another £25 yet as I just bought Sacred 2, but think I will do in the future.
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Old Oct 23, 2008, 04:55 PM // 16:55   #33
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What would be the point?

The only reason you would need another account is if (a) your main got banned, so then you wouldnt be allowed to play anyway. (From anets point of view). Or (b)you forgot your main account login/key/pw or something and then would still have to prove that you owned the account with said character that you wanted to transfer, then they could just give the old account back to you anyway.
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Old Oct 24, 2008, 01:24 AM // 01:24   #34
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I already have another account that I don't use, so no. However, I really REALLY like the idea for party buffs from each additional actual human player present.
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Old Oct 24, 2008, 02:02 AM // 02:02   #35
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No.
But thanks for asking.
Samies. We shouldn't need to make a compromise.
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Old Oct 24, 2008, 03:47 AM // 03:47   #36
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I tried doing this but having played through so many times I can't do it anymore. I also can't bear the thought of getting all unlocks again.
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Old Oct 24, 2008, 07:15 AM // 07:15   #37
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OH I see what you mean lol....

I just use my friend's account =], and when he actually wants to play... well then thats 1 extra player on the team

The only problem is if you have to go through a portal in one zone to the next... you lose yer extra heroes =[
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